Hot Drop

“I have a Drake tackled on the outbound gate”

“Everyone warp to outbound. Get points and all DPS on the Drake”

I’d just jumped on to do a little salvaging, the people ratting in our systems in general leave the wrecks lying around. I wasn’t planning on doing much more as I’d been in the pub after work and was a little the worse for it. Still, the call went out to join a roam and, as it was leaving in five minutes, I jumped into the Eris and joined the rest of the fleet forming up on the gate. There were a few comments about the wisdom of having a drunken ‘dictor pilot but seemed ok about it.

We headed off toward Solar Wind space, hoping to catch a few ratters at the end of their day. We did find one or two in system but they were all safe behind POS shields so we had to press on. Searching for another system we settled on N-RAEL. There’s always someone to shoot their, and at the time we shouldn’t find a big enough fleet to deter the small fleet we had.

As we started a neutral ship jumped into our system. The ship scanner showed a Scimitar. That would make a nice kill. It was approaching the gate we were on and I jumped though and popped out a bubble. The Scimitar was caught in and the rest of our fleet jumped in. We had a point and it was taking damage. Unable to warp away it burnt back to the gate and jumped. We’d left one tackler on the other side of the gate, and again the Scimitar was pointed and burned back to the gate. Again he jumped, burned back and jumped. Finally the ping-pong ended when he de-cloaked near the edge of the bubble and managed to warp off. Our first engagement, and a distinct lack of success.

We entered UD-A0K, one jump out from N-RAEL, and warped to the exit. Our scout jumped through and started looking for targets. At the same time a neutral, that we’d noticed in a few systems on the way, jumped in. We got onto the gate, in flashed a rifter. He hadn’t warped to zero and was obviously trying to align to warp away. We flashed after him, MWD burning. our Interceptor pilot got a point and I got a lock. I triggered my gatlings into action and they spewed spike at the rifter. The combined assault chewed through his shield, armour and finally structure. The pod managed to escape for the time being.

We regrouped back on the gate to wait out the aggro timer. Our scout was reporting a collection of battlecruisers in N-RAEL. Myrmidon, Hurricane, Drake, Harbinger. As our timer ran out we heard. “Cane and Harbinger on gate. I have a point on the Cane.”. We jumped through and headed for the Hurricane. Again the gatlings opened up and spewed death across the void of space. The Harbinger was locked as well, but seeing the rate at which the Hurricane was going down it warped off before we could get a point. The Hurriance went down, but the pod escaped. We were doing well, two kills and no losses. Not even any real damage.

Flush with success our scout warped off to the Konora gate and found a Drake sitting just off the gate. There was a drag bubble but he managed to approach and tackle it. We all warped in, got sucked in and burned towards the Drake.

That’s odd. The Harbinger and a Myrmidon were sitting 250km away and not interfering. They were a different corp though, so perhaps they didn’t want to take a chance. We all engaged the Drake. We had a point so I didn’t drop a bubble. We slowly ate into the Drakes shields.

“Cyno!”. What? A cyno. Where?

WTF! Where did all of these ships appear from. We’d been hot dropped by what appeared to be a Titan bridge.

“Warp out. Everyone disengage and try to get safe”

I picked a celestial in line and hit warp. Already at speed I managed to escape before getting pointed. I hopped around the system a little, almost snagging a Badger but I decided not to risk it with that many ships in system. Finally I got close to the out gate and with nothing on scan made a run for it.

I’d escaped, but I was one of the few lucky ones. The majority of our little fleet had been lost. What had started out as a promising roam had ended in disaster. Still a lesson has been learned. When you find a Drake sitting on a gate not attempting to get away, leave it alone.

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3 Responses to “Hot Drop”

  1. A lone Drake is always bait. Always.

  2. What Centuri says a is fact

    • Yeah. Well I certainly know that now 🙂

      I think that we just got caught up in the flow of things and got carried away. We’d managed to snag a Hurricane on the previous gate so were sort of thinking it was a similar thing.

      There was the thought that maybe there was something on the other side of the gate that might jump in, so we kept an eye out for gate fire. The hot drop wasn’t something we were expecting.

      Oh. I managed to forget another Rifter kill on the way out too. I completely blanked that one out. I blame the beer 🙂

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